Author Archives: jack phlash

Getting into Amiga – The Big Twist!

What’s a good story without an unexpected twist? After already deciding to go the FPGA route and even placing orders for a MIST and everything I’d need for it (a power supply, some SD cards, and a dedicated USB keyboard and mouse, mainly) a thread about Amiga emulation I’d previously started on Zer0net resulted in… Read More »

Distortion Improvement Project (2020)

Summer is here and change is in the air. I’ve just completed a lengthy list of, for the most part, long overdue updates and changes to my BBS, Distortion. While realizing my task list was growing quite long, I jokingly dubbed it the “Distortion Improvement Project”… and here we are. Yeah, I realize I’ve yet… Read More »

Introducing REFDoor

I had several sources of inspiration when working on Darkness 2.0’s simple “DRS” scripting language, from some specific dialects of BASIC to good old MS-DOS Batch. In the end, it most closely resembles a combination of the Exitilus Quest Scripting language (EQS) and RTSoft‘s “REF” scripting language. Syntax aside, REF was definitely the bigger influence… Read More »